Quests are a mechanic in Ghost of a Tale. They can be obtained by various characters Tilo meets, and accessed via the "Quests" section of his inventory. Quests usually have several objectives, and Tilo may have to gather certain items or speak to certain characters to progress.
Main quests[]
Main quests are listed in story order.
- Jailbreak
- A Message of Hope
- A Good Night's Sleep
- Gearing Up
- The Apothecarist
- The Antidote
- Mystery of the Catacombs
- Ring & Remembrance
- The Stolen Ring
- A Reunion
- A Change of Plan
- Short Order
- Silas' Tale
- The Magpie and the King
- The Way to Periclave
- Curse of the Green Flame
Secondary quests[]
Secondary quests are listed in alphabetical order.
- A Case of Ringtail
- A Mouse in Rat's Clothing
- A Pirate's Infamy
- A Smithy's Work
- A Test of Nerve
- A Thief's Guile
- Beetle Hunt
- Dye, Mousey, Dye!
- Fatale's Secret
- Flowers for Merra
- Heroes All
- Lose the Tail
- Renown of the Red Ranger
- Return of the Long Eye
- Rotgut for a Pirate Frog
- Secrets of a Signal Guard
- Spores of Death
- Stop That Racket!
- The Amateur Mycologist
- The Apiary
- The Blacksmith's Hammer
- The Burning of the Red Paw
- The Cardinal Points
- The Crown of Kings
- The Expert Mycologist
- The Five Smugglers
- The Hand of Fate
- The Hidden Stash
- The King of Muridea
- The Long Eye
- The Lost Squad
- The Rock Fall
- The Sleep of Thieves
- The Vanished Jailer
- Three Pilgrims for Pesa
- Three Shall Pass
- Trouble Brewing
- Unmasking the Master
- Vessels of the Gilded Warrior
- Waiting for Rolo
- Whistle for a Thief